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Player is a world-renowned investigator invited to the Cyan Sigillaria Circus that is being sabotaged from within by one of eleven headlining performers. You will converse with performers at length, learn their deepest secrets and fears.

This circus is set in a world imbued with wholesome wonder, strange creatures, and colorful performers. The dialogue system keeps track of your choices and you will need to choose wisely to uncover the reasons for sabotage as there is no rollback on your choices.

Circus Saboteur is our debut gaming project; a pleasant mysterious exploration narrative, set in a world that is timeless, with characters who are interesting. 

The game has been in development for almost two years. We will definitely release it for PC and Mac and are working on releasing it on consoles by the end of the year. Additionally, we are working on localization in the following languages: Greek, Spanish, Korean, Japanese, German, Simplified Chinese, Maori, and Russian.

The game is aimed to be a challenging and short experience, designed to be completed in one sitting. A 1-2 hour afternoon delight 🍰.

This is a brand new IP inspired by the circus which, for us, creates wonder. We set out to tell a story about humanly flawed characters in a fantasy-adjacent world. Magical realism plays a part here but it's not the focus. The focus is on interpersonal relationships and the complexity thereof in a fairly PG setting - there is no murder mystery and no gore. Only empathy and listening skills are required to solve the sabotage.

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